Physlets and Simulations
What is a Physlet? It is a Physics applet - an interactive Java program (or application) - which can be used to model a concept in Physics through animation or interaction. Students often can manipulate variables and collect data. Physlets can be used in place of an actual lab experience if time in class is not available, but mostly they are useful for exploring and expanding on actual lab experiences. Students can do independent or guided investigations. Please visit my Physlet Bank for applets used most often in the class with links to more physlet websites for additional animations.
Students evaluate the effectiveness of a model by comparing its predictions to actual observations from the physical setting, the living environment, and the technological world.